Name Browning .50 Cal Belt
ShortName 44_50CalAmmo
Model W44.W44Bullet
Texture Skin44_W44Bullet_Tracer_Red
//Colour of icon and model
Colour 255 255 255
Icon 44_50CalAmmo
//How affected by gravity the bullet is
FallSpeed 0.25
//The maximum stack size
MaxStackSize 2
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 50
//The damage multiplier caused by the bullet on hitting an entity
Damage 1
//Size of explosion caused
Explosion 0
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact False
Fuse 0
FlakParticles 2
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.1
HitSound bullet
//Whether or not the bullet can travel through an entity having hit it
Penetrates True
SmokeTrail True
TrailParticleType flansmod.fmtracerred

WeaponType Shell

DamageVsLiving 16
DamageVsVehicles 10
DamageVsPlanes 40

HitSound LargeImpact
HitSoundRange 15
HitSoundEnable true
EntityHitSoundEnable true